Everything Has Fresnel (2010)

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Everything Has Fresnel (2010)

You might per chance per chance well sorta imagine this put up as phase 2 of my “Everything is shining rant”. While frequent specular lights is fairly overall in video games, one assign that we occasionally ever behold in video games is staunch fresnel.

Expectantly, what specular is by now. Perhaps the most overall mannequin for specular in video video games is Blinn-Phong, which is:

H = normalize(V+L);
specVal = pow(saturate(dot(H,N)),vitality);

In this case, V is the inquire of vector, L is the sunshine vector, N is the frequent vector, and vitality is the specular exponent. H is the derived half vector, and it is miles the vector half-plot between the Gape and Light vectors.

How does it work? Right here’s a map.

You might per chance per chance well behold the Gape, Light, and Long-established vector. Now, with this option, the place will the specular worth peak? Intuitively, which that you might per chance presumably need the specular feature to max out when the inquire of vector is at a reflection vector to the sunshine. And that’s what occurs. This feature peaks when the half vector is aligned precisely with the frequent, which occurs to be when the reflection of the Gape vector components right at the sunshine. And existence makes sense.

Right here is one other case:

As soon as all over again, the Gape vector reflects precisely into the Light vector. In this case, would the specular highlight be the brighter, dimmer, or precisely the an identical because the necessary case? Successfully, it’d be the an identical, since you are viewing the maximum worth of the specular highlight in each cases. Is this how the accurate world works? The rapid answer is now not any.

Right here’s a image of a brick, from two diversified camera angles. Within the head image, the sunshine and camera are each having a observe straight down, which resembles the necessary case. Within the 2nd line, the sunshine is hitting the flooring at a grazing angle, as in the 2nd case. I’ve chop up the specular and diffuse components with polarization so the diffuse is on the left and the specular is on the right. Let’s test out a brick.


So, wtf? For a fabric as easy as a freak’n brick, the Blinn-Phong mannequin for specular is entirely unsuitable. And it turns out this occurs on account of a tiny bit thing known as fresnel.

Let’s purchase one other stumble on at our two cases of specular. Based mostly utterly on Blinn-Phong, they are going to possess to easy possess the an identical depth, however actually, the one at the grazing angle is a lot brighter.

To yarn for this possess an affect on, which that you might per chance presumably also exhaust Fresnel. A fairly right realtime approximation for Fresnel is the Schlick Fresnel. From the GPU Gem stones 3 chapter on pores and skin:

movement unfavorable = 1 - dot(V,H);
movement exponential = pow( unfavorable, 5.0);
movement fresnel = exponential + F0 * (1.0 - exponential);
specVal *= fresnel;

For some motive, most of us are inclined to need fresnel most challenging on the actually shining surfaces, adore water, glass, and metals. However actually, fresnel has a stable assign on nearly every cloth. Genuinely, I would argue that fresnel is extra crucial visually on the less-shining materials. Right here’s half of PVC pipe.


Completely, PVC has a fresnel. However personally, I would whisper that the fresnel has a extra visually crucial assign on the brick than the PVC. Going from nearly nothing to very specular is a lot extra crucial than going from excessive to elevated specular. Isn’t that a extra visually crucial assign? For me, it’s a mistake to take into yarn fresnel most challenging as an assign for water/glass/steel, since it makes a expedient visual distinction on the less shining surfaces. Right here are about a extra examples.

Uncomfortable cardboard. So misunderstood. It continuously will get often known as a “pure diffuse cloth”, although it actually deserves to hang round with its shining traffic. The specular is mandatory at straight angles since it provides a refined desaturation, however cardboard has a actually attractive specular reflection at grazing angles.


Ever surprise why it feels attractive will possess to you drive to work in the morning? Most of us think that occurs since the solar is of their eyes. Genuinely, the necessary provide of brightness is that road pavement has a stable fresnel moreover. Subsequent time you are riding and the solar is for your eyes, stumble on at your facet-inquire of replicate and test out how a lot darker the pavement in the facet-inquire of replicate is relative to the pavement in entrance of you.


Right here is about a cloth. It’s a towel from Ikea. Tough, cotton cloth is regarding the least specular overall cloth that you are going to behold around the home. This comparability isn’t that positive since the 2nd image is brighter overall, so it’s more challenging to examine the relative alternate of the specular to the diffuse. When you occur to need the next example, I’m leaving that as an teach for the reader.


And staunch for kicks, let’s test out an X-Ceremony coloration checker. When the usage of a coloration checker, they continuously suggest that you abet it perpendicular to the camera. Expectantly you don’t need me to allow you to dangle why that’s.


Viva la Fresnel!

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Vanic
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Vanic

“Simplicity, patience, compassion.
These three are your greatest treasures.
Simple in actions and thoughts, you return to the source of being.
Patient with both friends and enemies,
you accord with the way things are.
Compassionate toward yourself,
you reconcile all beings in the world.”
― Lao Tzu, Tao Te Ching