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About two years previously I started preserving rating of who gained our Magic video games. I didn’t know what I wanted to form with it, however after sitting on it for 2 years I accept as true with it be ripe for some preliminary diagnosis of my data residence. I clearly will retain monitoring video games, however for now, I become once weird how things were shaping up.
Elo scoring
Elo rankings are a measure of relative skill in zero sum video games. Elo rankings are perhaps most popularly known from chess, where they’re the de facto typical for participant rankings.
They’re moreover moderately step by step old by on-line multiplayer video video games like Starcraft 2, on the opposite hand most platforms develop now not publish their accurate algorithm, and most develop now not use Arpad Elo’s accurate formulation, as a replace tweaking it to their very accept as true with preferences and use cases like we’ll form.
Objectively measuring and scoring skill is a unquestionably subtle peril. Magic in explicit is a fancy game to rating, where even amongst the same participant, masses of starting prerequisites and environments can develop drastically masses of outcomes.
Because Elo rankings are calculated on a game-to-game foundation, this primarily capability that we must note participant rankings from game to game, and that video games must peaceable be recorded and analyzed in nice give an explanation for. Nevertheless, moreover capability that we are in a position to develop (admittedly tough) predictions backed by data about who will catch in a given matchup. Prediction is an completely masses of animal, though, and this post would possibly perhaps well well now not quilt any of that. Honest know that for Elo rankings, you too can calculate a delta between two rankings and thus the likelihood of every of them winning.
Elo rankings commence at some arbitrary point – some chess leagues commence at 1500, others at 1000, and others peaceable at 1250. The starting point does now not matter as great as one would possibly perhaps well well accept as true with. A participant’s rating will with out note reach where they unquestionably would possibly perhaps well well own to be, usually times interior easiest a pair of video games.
Let’s advise, chess Grandmasters own Elo rankings in the 2200-2400+ differ, while a newbie would possibly perhaps well well own a rating of 1000-1200 and a newbie would possibly perhaps well be nearer to 1400, with appropriate chess gamers starting round 1500 and intensely most attention-grabbing ones breaking the 1800 tag.
Modeling MTG video games
There are some instantaneous problems with using Elo to rating Commander video games. Commander pods are usually 4 gamers, and Elo easiest items an instantaneous participant to participant comparability. We now must draw our video games of 4 participant magic to this 2 participant machine, primarily pulling down all of our video games down to a catch/loss between two gamers.
A 4 participant match is interpreted as the 1st place participant (closing participant standing) winning a game in opposition to the 2d place participant. 2nd place loses a game to 1st place, however wins a game in opposition to third place; third place loses and wins a game in the same sort, however then 4th place strictly loses one game and wins none.
This capability that closing place unquestionably has a a shrimp of elevated point penalty than 2nd and third, and 1st place has a a shrimp of elevated point reward for winning.
When one participant kills loads of different gamers on the same time, colloquially called “table zaps”, are subtle to narrative. In my first reach, I’ve scored table zaps as a loss in flip give an explanation for, ranging from the participant who gained and with every participant dropping in flip give an explanation for. This has evident drawbacks, however I haven’t stumbled on a higher option to handle it that I will retroactively note to the sport log.
Okay command
The Okay command in Elo rankings is basically the sensitivity knob. A elevated Okay command capability extra reaction from the same inputs. Turn it too excessive, and your rating can also drastically plunge after horny a pair of losses, which does now not intuitively line up with our subejctive expectations of skill.
On the opposite hand, residence it too low and your rating can also breeze in representing what your accurate skill level is, rising a worrying lack of peril for a participant and making it subtle to glimpse necessary development.
Some Elo implementations change the Okay command in accordance to the amount of video games a participant has performed. In our case, we’ll simplify Okay command handling and residence it to a straight 40 the total time. As a reference point, 32 is step by step old for chess gamers with much less than 30 video games below their belt, and Elo residence Okay equal to 10 in the genuine Elo formulation.
Lowering our Okay tag to 10 would develop for great much less distinction between gamers in our rankings, which we develop now not need because of our restricted pool of gamers and relative infrequency of matches. Even a Okay tag of 32 seemed a shrimp of too cussed to circulation.
A Okay tag of 40 keeps our algorithm springy and reactive, which we need in a game where the politics and meta matter as great as a participant’s deck and play sort, and where gamers would possibly perhaps well well play a burst of three or 4 video games in a day after which saunter months with out any others.

Two Headed Giant
Yet another attention-grabbing peril that our Elo scoring gifts is Two Headed Giant. In EDH video games, Two Headed Giant is a flavor where two gamers crew up and share one life total. For Two Headed Giant video games, I unquestionably own treated the pairs as their very accept as true with “participant”. This is equivalent to how on-line video games handle crew rankings. Let’s advise, Starcraft 2 tracks your 2v2 ladder rating for every other participant you ladder with.
Turn give an explanation for
This scoring machine is ignorant to any concept of flip give an explanation for as adverse to when a table zap is recorded and gamers lose in the respective flip give an explanation for. In every other case, we own no files about who went first in the mathematics and if the flip give an explanation for ever changed. Each and every of these are appropriate data functions to attach in strategies for future enchancment, as flip give an explanation for has a important develop in Commander, and would possibly perhaps well own an even extra necessary develop in aggressive EDH, or cEDH.
I hacked collectively an elo scoring script in about an hour using elo-saunter. The code would possibly perhaps well be stumbled on here. It reads from a csv
recordsdata (comma separated values – what spreadsheet programs like Excel and Google Sheets use) and computes rankings for every participant from the sheet on a game by game foundation, updating every participant’s rating because it comes across them after which outputting the final rating listing on the tip.

Okay, lastly sufficient background files and nerd drivel. This is the numbers.
0 --- Jacob --- 1732
1 --- Marshall --- 1659
2 --- Brady --- 1565
3 --- Jacob/Marshall --- 1520
4 --- Dylan/Jacob --- 1520
5 --- Dylan/Sara --- 1520
6 --- Alex --- 1517
7 --- Russ --- 1500
8 --- Cate --- 1498
9 --- Colton --- 1492
10 --- Dylan/Brenden --- 1480
11 --- Caid/Brenden --- 1480
12 --- Jake/Jacob --- 1480
13 --- Sara --- 1476
14 --- Jeff --- 1469
15 --- Dylan --- 1466
16 --- Jake --- 1460
17 --- CJ --- 1455
18 --- Brenden --- 1432
19 --- Caid --- 1398
20 --- Josh --- 1381
Diversified attention-grabbing functions
Jacob and Marshall are tied for a lot of wins at 50 every. Dylan is in third place at 43 total wins. This metric is subejct to frequency bias, however is attention-grabbing nonetheless.
The largest game in my tracker become once 6 folk, and thank god they’re uncommon. A 6 person game takes eternally.
Brenden and Dylan are tied for a lot of 4th place finishes, clocking in at 14 times every.
Dylan has higher than double the amount of third place finishes of every other participant in the guidelines, with 44 third place finishes, and Brenden having 20 third place finishes.
The tracker has 225 video games across 2 years, with 80 engrossing dates. There is a prominent hole after March of 2020, when the pandemic shook the entirety up. It took us loads of months to get abet to playing step by step, which is reflected in the video games.
I logged three masses of Two Headed Giant Games.
Concerns and areas for future enchancment
There are some problems with our data model that I are looking out to dive into here.
Desk zaps, portion 2.
Initially, table zaps are peaceable a exhausting peril. I’ve accounted for them in the most idiomatic draw that you just would possibly perhaps perhaps also imagine, however let’s attach in strategies another alternate choices.
My most modern reach items them as everyone that dies dropping in flip give an explanation for. But what if modeled a table zap as the 1st place participant winning a game in opposition to 2nd, third, and 4th place? In our most modern Elo model, it would develop an incentive to table zap because it would be in most cases like winning three video games straight away and now not one game.
What if we made it so that it become once horny 1st place winning a game in opposition to the favored rating of the opposite three gamers? This can also work, nonetheless it would be skewed by the variation between the opposite three gamers rankings, and that does now not primarily indicate that first place is a higher participant if there would possibly perhaps be a wider hole in skill between the opposite three gamers. One can also even argue that it unquestionably must peaceable indicate much less reward for the 1st place participant in the occasion that they beat a wide differ of skills.
We are in a position to also moreover attach in strategies it a catch in opposition to 2nd place, and third and 4th place would merely lose their video games, however they would not be counted as wins for 1st place. This can also work, nonetheless it feels arbitrary and counter intuitive.
Yet another chance is to tag the three gamers that lose as a arrangement, and first place as a catch. This is potentially the most compelling chance, because it equally punishes all three of the losers, however we peaceable need to own a rating for 1st participant to catch in opposition to, since Elo rankings are sensitive to the variation in the rating of the participant that you just beat.
Handbook entry
I manually entered all of these video games myself, which is an error inclined operation at most attention-grabbing and a straight up biased source of fact at worst. I am easiest human, however I unquestionably own tried to be aim at every that you just would possibly perhaps perhaps also imagine flip.
In cases where I didn’t own sufficient data to log a game, e.g. I easiest had the winner, or I had the setup however no decided rating to the sport, I discarded it entirely. This positively effects the data however there would possibly perhaps be no option to know the draw great. I estimate that my entries are potentially 90% appropriate, in accordance to how constant the data become once.
Commander data
I logged some data round what Commander every participant become once playing, however now not step by step sufficient to develop any necessary diagnosis from it. In the prolonged race, I would possibly perhaps well well catch to encompass it, however Commanders approach and saunter so step by step, and even amongst a single commander, the decklist can change drastically, so it be very subtle to extrapolate something from horny the Commander title.
Game Tracker where you too can glimpse the raw data.
mtg-elo where you too can stare the code for this challenge.
elo-saunter the library I old for Elo rating calculation.
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